C Specification
The VkPushDescriptorSetInfoKHR
structure is defined as:
// Provided by VK_KHR_maintenance6 with VK_KHR_push_descriptor
typedef struct VkPushDescriptorSetInfoKHR {
VkStructureType sType;
const void* pNext;
VkShaderStageFlags stageFlags;
VkPipelineLayout layout;
uint32_t set;
uint32_t descriptorWriteCount;
const VkWriteDescriptorSet* pDescriptorWrites;
} VkPushDescriptorSetInfoKHR;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
stageFlags
is a bitmask of VkShaderStageFlagBits specifying the shader stages that will use the descriptors. -
layout
is a VkPipelineLayout object used to program the bindings. If thedynamicPipelineLayout
feature is enabled,layout
can be VK_NULL_HANDLE and the layout must be specified by chaining VkPipelineLayoutCreateInfo structure off thepNext
-
set
is the set number of the descriptor set in the pipeline layout that will be updated. -
descriptorWriteCount
is the number of elements in thepDescriptorWrites
array. -
pDescriptorWrites
is a pointer to an array of VkWriteDescriptorSet structures describing the descriptors to be updated.
Description
If stageFlags
specifies a subset of all stages corresponding to one or
more pipeline bind points, the binding operation still affects all stages
corresponding to the given pipeline bind point(s) as if the equivalent
original version of this command had been called with the same parameters.
For example, specifying a stageFlags
value of
VK_SHADER_STAGE_VERTEX_BIT
| VK_SHADER_STAGE_FRAGMENT_BIT
|
VK_SHADER_STAGE_COMPUTE_BIT
is equivalent to calling the original
version of this command once with VK_PIPELINE_BIND_POINT_GRAPHICS
and
once with VK_PIPELINE_BIND_POINT_COMPUTE
.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.