C Specification
To dynamically set the
coverageToColorLocation
state, call:
// Provided by VK_EXT_extended_dynamic_state3, VK_EXT_shader_object
void vkCmdSetCoverageToColorLocationNV(
VkCommandBuffer commandBuffer,
uint32_t coverageToColorLocation);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
coverageToColorLocation
specifies thecoverageToColorLocation
state.
Description
This command sets the coverageToColorLocation
state for subsequent
drawing commands
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineCoverageToColorStateCreateInfoNV::coverageToColorLocation
value used to create the currently active pipeline.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.