To dynamically set whether logical operations are enabled, call:
// Provided by VK_EXT_extended_dynamic_state3, VK_EXT_shader_object void vkCmdSetLogicOpEnableEXT( VkCommandBuffer commandBuffer, VkBool32 logicOpEnable);
commandBufferis the command buffer into which the command will be recorded.
logicOpEnablespecifies whether logical operations are enabled.
This command sets whether logical operations are enabled for subsequent
when drawing using shader objects, or
when the graphics pipeline is created with
VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT set in
Otherwise, this state is specified by the
logicOpEnable value used to
create the currently active pipeline.
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.