To query the internal node index for a particular node in an execution graph, call:
// Provided by VK_AMDX_shader_enqueue VkResult vkGetExecutionGraphPipelineNodeIndexAMDX( VkDevice device, VkPipeline executionGraph, const VkPipelineShaderStageNodeCreateInfoAMDX* pNodeInfo, uint32_t* pNodeIndex);
deviceis the that
executionGraphwas created on.
executionGraphis the execution graph pipeline to query the internal node index for.
pNodeInfois a pointer to a VkPipelineShaderStageNodeCreateInfoAMDX structure identifying the name and index of the node to query.
pNodeIndexis the returned internal node index of the identified node.
Once this function returns, the contents of
pNodeIndex contain the
internal node index of the identified node.
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.