C Specification
To retrieve the D3D11 feature level and graphics device for an instance and system, call:
// Provided by XR_KHR_D3D11_enable
XrResult xrGetD3D11GraphicsRequirementsKHR(
XrInstance instance,
XrSystemId systemId,
XrGraphicsRequirementsD3D11KHR* graphicsRequirements);
Parameters
Description
The xrGetD3D11GraphicsRequirementsKHR function identifies to the
application what graphics device (Windows LUID) needs to be used and the
minimum feature level to use.
The runtime must return XR_ERROR_GRAPHICS_REQUIREMENTS_CALL_MISSING
(XR_ERROR_VALIDATION_FAILURE
may be returned due to legacy behavior)
on calls to xrCreateSession if xrGetD3D11GraphicsRequirementsKHR
has not been called for the same instance
and systemId
.
The LUID and feature level that xrGetD3D11GraphicsRequirementsKHR
returns must be used to create the ID3D11Device
that the application
passes to xrCreateSession in the XrGraphicsBindingD3D11KHR.
See Also
Document Notes
For more information, see the OpenXR Specification
This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.
Copyright
Copyright 2014-2024, The Khronos Group Inc.
This work is licensed under a Creative Commons Attribution 4.0 International License.