C Specification
The VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV structure is defined as:
// Provided by VK_NV_shader_atomic_float16_vector
typedef struct VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 shaderFloat16VectorAtomics;
} VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV;
Members
This structure describes the following features:
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure.
Description
If the VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
can also be used in the pNext
chain of
VkDeviceCreateInfo to selectively enable these features.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.