C Specification

The VkSetDescriptorBufferOffsetsInfoEXT structure is defined as:

// Provided by VK_KHR_maintenance6 with VK_EXT_descriptor_buffer
typedef struct VkSetDescriptorBufferOffsetsInfoEXT {
    VkStructureType        sType;
    const void*            pNext;
    VkShaderStageFlags     stageFlags;
    VkPipelineLayout       layout;
    uint32_t               firstSet;
    uint32_t               setCount;
    const uint32_t*        pBufferIndices;
    const VkDeviceSize*    pOffsets;
} VkSetDescriptorBufferOffsetsInfoEXT;

Members

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • stageFlags is a bitmask of VkShaderStageFlagBits specifying the shader stages the descriptor sets will be bound to

  • layout is a VkPipelineLayout object used to program the bindings. If the dynamicPipelineLayout feature is enabled, layout can be VK_NULL_HANDLE and the layout must be specified by chaining VkPipelineLayoutCreateInfo structure off the pNext

  • firstSet is the number of the first set to be bound.

  • setCount is the number of elements in the pBufferIndices and pOffsets arrays.

  • pBufferIndices is a pointer to an array of indices into the descriptor buffer binding points set by vkCmdBindDescriptorBuffersEXT.

  • pOffsets is a pointer to an array of VkDeviceSize offsets to apply to the bound descriptor buffers.

Description

If stageFlags specifies a subset of all stages corresponding to one or more pipeline bind points, the binding operation still affects all stages corresponding to the given pipeline bind point(s) as if the equivalent original version of this command had been called with the same parameters. For example, specifying a stageFlags value of VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT is equivalent to calling the original version of this command once with VK_PIPELINE_BIND_POINT_GRAPHICS and once with VK_PIPELINE_BIND_POINT_COMPUTE.

Valid Usage
  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pOffsets-08061
    The offsets in pOffsets must be aligned to VkPhysicalDeviceDescriptorBufferPropertiesEXT::descriptorBufferOffsetAlignment

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pOffsets-08063
    The offsets in pOffsets must be small enough such that any descriptor binding referenced by layout without the VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT flag computes a valid address inside the underlying VkBuffer

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pOffsets-08126
    The offsets in pOffsets must be small enough such that any location accessed by a shader as a sampler descriptor must be within VkPhysicalDeviceDescriptorBufferPropertiesEXT::maxSamplerDescriptorBufferRange of the sampler descriptor buffer binding

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pOffsets-08127
    The offsets in pOffsets must be small enough such that any location accessed by a shader as a resource descriptor must be within VkPhysicalDeviceDescriptorBufferPropertiesEXT::maxResourceDescriptorBufferRange of the resource descriptor buffer binding

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pBufferIndices-08064
    Each element of pBufferIndices must be less than VkPhysicalDeviceDescriptorBufferPropertiesEXT::maxDescriptorBufferBindings

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pBufferIndices-08065
    Each element of pBufferIndices must reference a valid descriptor buffer binding set by a previous call to vkCmdBindDescriptorBuffersEXT in commandBuffer

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-firstSet-08066
    The sum of firstSet and setCount must be less than or equal to VkPipelineLayoutCreateInfo::setLayoutCount provided when layout was created

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-firstSet-09006
    The VkDescriptorSetLayout for each set from firstSet to firstSet + setCount when layout was created must have been created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT bit set

Valid Usage (Implicit)
  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_SET_DESCRIPTOR_BUFFER_OFFSETS_INFO_EXT

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pNext-pNext
    pNext must be NULL or a pointer to a valid instance of VkPipelineLayoutCreateInfo

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-sType-unique
    The sType value of each struct in the pNext chain must be unique

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-stageFlags-parameter
    stageFlags must be a valid combination of VkShaderStageFlagBits values

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-stageFlags-requiredbitmask
    stageFlags must not be 0

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-layout-parameter
    If layout is not VK_NULL_HANDLE, layout must be a valid VkPipelineLayout handle

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pBufferIndices-parameter
    pBufferIndices must be a valid pointer to an array of setCount uint32_t values

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-pOffsets-parameter
    pOffsets must be a valid pointer to an array of setCount VkDeviceSize values

  • VUID-VkSetDescriptorBufferOffsetsInfoEXT-setCount-arraylength
    setCount must be greater than 0

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0